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Felix Roth's avatar

Back in the early 2000s, it seemed that every third game used the Quake 3 engine. It still puzzles me that id lost that dominant position so quickly and has been out of the engine game for so many years now. I wonder what happened. After all, id tech is clearly at least as good as Unreal and Unity.

Whistling in the Dark - aka Ty's avatar

Microsoft has become too big to run studios like id Software.

Too many 'business' graduates making poor decisions have led to many studios being shuttered simply because the behemoth corporation is incapable of letting the studios just do what they do best, be creative and make the games they want to play.

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